undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's faction reward time! Every three months or so, the faction with the highest amount of plot involvement per player will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run by each player over the last three months.

And the winner is... )
undergroundmods: (Default)
[personal profile] undergroundmods
It's time to give out the game's first faction reward! Every three months or so, the faction with the highest amount of plot involvement will have the opportunity to claim a reward. The winning faction is decided based on the average number of plots and events run per player over the last three months.

And the winner is... )