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The Underground Mods ([personal profile] undergroundmods) wrote in [community profile] abovegrounds2015-05-18 09:19 pm
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May/June 2015 Plotting Post

May/June 2015
Welcome to the Underground's opening plotting post! These will be posted every month and are intended to give a summary of what's happening in the game and to give you the opportunity to lead or sign up for plots. You can make use of the information here to plot what your character will be doing in the next month. In the future you'll also receive updates on changes in territories, alliances between factions and other major events.

Check out the calendar for a quick summary of when things are happening. You'll also notice that OOC events are listed on the calendar. For example, there will be an activity check at the beginning of every month.

Factions
The witches of Circle Daybreak rule the roost in London. Under the leadership of Sylvia Redbright, the most powerful witch in the country, large parts of the city have become safe zones for all supernatural types to flourish and live in peace.

Thanks to their alliance with the Night Council, the Islington Nest enjoy protection from vampire hunters and have become the most influential group of vampires in the city. Their main rule is that they do not kill the locals. As the days lengthen, many vampires are driven underground (or Underground), with only the elite able to walk in the sun.

In contrast, London's werewolf packs lack influence on the Council, to their great resentment. Strict rules prevent them from turning new wolves without Night Council permission, or from roaming any part of London beyond their territory while in wolf form. Witches will only provide wolfsbane potion to wolves who swear their allegiance to the Night Council and agree to obey its laws.

The border between vampire and werewolf territories is considered particularly dangerous given the hostility between these factions, while the lawless regions of Lambeth and Lewisham are also bad for supernatural attacks. Perhaps unsurprisingly, hunters are most active in these boroughs, attempting to stem the tide of underground activity.

Finally, as midsummer approaches, the Seelie Court will reach the height of its power. Naturally, the fae will celebrate this landmark occasion with a great feast. Fae activity in the mortal realm is less harmful during the summer, as the Seelie are (relatively speaking) kinder to humans.

Territories
Circle Daybreak is the most powerful faction in the city, with six territories. Current disputes include Greenwich and Haringey, which are both claimed by vampires and werewolves. Meanwhile, Lambeth and Lewisham remain lawless territories and are dangerous for anyone to enter. See the Territories page for more information.

If your faction would like to claim a new territory, please comment to the appropriate thread. Players will then have three days from the date and time of the initial claim to sign up for the conflict. Anyone can sign up, but please only volunteer your character if they are a member of a faction involved in the conflict or they have IC reasons to actively help out. Please do not volunteer if you won't be able to participate in the plot.

If the outcome of the conflict is not already guaranteed, I will then look at the sign-ups list to calculate which faction will emerge victorious. It is up to players to plan and play out the actual conflict itself. If you comment to claim a territory, then you should also take the lead in planning and organizing it.

Events
23rd May – MAY BALL.* The Redbright Institute is hosting its annual spring ball to mark the start of spring break and to encourage harmony between supernatural communities. The event is a celebration of the Institute's achievements over the past year, and meant as a welcome to the newest members of London's supernatural community. This will be the opening log of the game! Everyone is invited.

23rd-31st May – SPRING BREAK. School's out for the spring half-term holidays and that can only mean one thing: staff training at the Redbright Institute. While the students are away, it's the ideal time to focus on the Institute's other work, such as tracking down meta humans across London or training the latest batch of would-be Outreach agents.

2nd June – FULL MOON. Werewolves, it's that time of the month! Will you chain yourself up or spend the night in a cage? Roam wild in the London parks? Or perhaps find a witch to make you a wolfsbane potion. Whatever you choose, better be prepared.

13th June – QUEEN'S BIRTHDAY PARADE. In central London they'll be Trooping the Colour in honour of the Queen. Meanwhile the Seelie Court have their own parade as they muster up their troops for a vibrant display of Seelie power. After the parade, the king orders his people to go out to the mortal realm in search of boys and girls to present at the Litha feast. The Unseelie may either help out in deference to the king or attempt to sabotage their efforts.

21st June – LITHA. It's midsummer, the longest day of the year, and a time of celebration for witches, who perform rites and enchantments to draw their power from the sun. On Midsummer's Eve, it is traditional to light a bonfire and stay up until dawn. The rising sun is considered to be a potent source of magic. Midsummer is also a time of feasting for the Seelie Court. Of course, it wouldn't be a party without inviting a pretty human or two to celebrate. During the Litha feast, the Seelie compete to present the most beautiful girl and boy to the Seelie king and queen. The winners are declared the Summer Prince and Princess and crowned with oak.

*There will be a mod-posted log for this event.

Plots
The following prompts are up for grabs this month:

1) There is a bounty on a rogue vampire. The vampire is newborn and cannot go out in daylight. They have killed at least one person. Reward: £200 – Claimed by Meg
2) There are reports of teenagers going missing in the north of London. These disappearances are seemingly unconnected, except for the fact that they all happened within a few days of each other... and that all the missing people are uncommonly pretty. A sure sign that the fae are involved. – Claimed by Tori
3) You are asked to investigate a haunted house, but it turns out that the person who asked you is in fact being possessed by the ghost haunting the house... and they have some not very nice plans for you. – Claimed by Tetra
4) A doctor is using vampire blood to heal patients. However, their methods for obtaining the blood are a little on the violent side. – Claimed by Lynn

About plots and events
• You may claim one plot prompt per month.
• You can also run your own plots based on the events listed above, or create your own.
• If you claim a plot, then you also volunteer to take the lead OOCly i.e. planning and organizing with other players, deciding on the outcome, setting a timeline etc.
• Once you have claimed a plot, you should introduce it ICly within the next month.
• Plots may not be entirely handwaved. You may handwave some of the plot, but you should play out at least part of it.
• Some plots will require NPCs as well as player characters to fill different roles. Please feel free to make up and play the NPCs yourselves.
• Plots are generally open-ended enough that you can make them big or small. It is up to the player who claims the plot to decide how they would like to handle it. You may want to do open sign-ups for your plot and specify whether there is a limit on how many characters can participate.
• Plots can also be self-contained or form part of an ongoing storyline. Again, it is your choice on how you would like to handle it.
• Please feel free to integrate plots and events or join plots up where appropriate. For example, if you claim a plot that involves a murder, why not choose an event during which the murder could happen? As long as the mod and other players are aware of your plans, I'm happy to accommodate.
Do not ask the mod to explain what the plot is and what your character should do or discover. That is up to you. These plot ideas are just that, ideas, and it is up to you to run with them and decide how and why these events are happening, what your characters are going to do about it, and what the consequences will be.
• You may ask the mod questions pertaining to game mythology, to check that what you are planning to do makes sense within the game world.
This list is not meant to be limiting in any way! Player plots are also very welcome.
• If you have an idea for a player plot, please feel free to comment here and see if there is any interest. Run it by the mod first if you're unsure of anything.

[personal profile] brightwitch 2015-05-22 07:17 pm (UTC)(link)
I don't think it's likely that he would be approached specifically, but he could very well hear about what's going on and then decide to intervene.