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Choose your leaders
Evening all! As mentioned in the CR planning post, this month will see some new information added to the game: the Elites, a list of the most influential characters in each faction. In this post you will have the opportunity to create characters who will be your faction leaders.
Summary
Elites are the most powerful characters in their respective communities. They are faction leaders, and as such direct the overall strategy of their faction in the game. The initial list will be composed mostly of NPCs, but as the game progresses they will be gradually replaced by player characters.
So who are these NPCs? That's what you're about to decide in this post. You can make up characters that you feel will work best with what you want to do in your faction. Would you like a power-hungry leader who wants your faction to make a grab for as many territories as possible? Great, go for it. Or would you prefer a character who takes a more laissez faire approach, giving your characters the freedom to live as they choose? It's up to you.
Please note: these NPCs are not designed to be played. This is about world building and establishing the status quo of the game. Why make up NPCs if they won't be played? Because it gives you the players the chance to decide what sort of character you want to lead your character's people. The personalities and beliefs of the NPCs will influence the overall direction of the game. It also gives you a target toeliminate gently dislodge in the future when your character gets ambitious.
Choose your Leaders
All right, let's make up some big-hitting NPCs. There are a few guidelines to follow, namely that the characters you submit should 1) be original characters; 2) match up with the game information about their factions; and 3) be consistent with the game information about their type. For example, it's basically mandatory that all faery monarchs are capricious bastards. That's just how they roll.
Here are some suggested roles to fill for each faction:
Circle Daybreak: Maiden (age under 30), Crone (age 60+).
Circle Midnight: None, it's quite plausible that all the high-ranking characters are dead, gone or in hiding. But if you'd like to suggest a character, let me know!
East End Pack: Derek, submit yourself!
Hillingdon Clan: None required, the clan are a motley crew who may or may not have a leader at this point. However, you could submit a Clan Leader if you feel that would be helpful for the faction as a whole.
Islington Nest: Duke or Duchess of London Central. That's the main one, but if you want you could also add the Marquess/Marchioness of the various boroughs under Islington control.
Night Council: None specifically, but other NPCs you submit could double up as Representatives. Only witches, vampires, meta humans and shapeshifters allowed.
Redbright Institute: Dean.
Seelie Court: Faery King and Faery Queen.
Unseelie Court: Faery King and Faery Queen.
To submit an NPC, fill in the form below:
I recommend that you get together with other players in your faction to discuss the NPC(s) you'd like to create. Feel free to use this post to discuss before you make your final submissions!
You have until 21st June 20:00 GMT+1 to submit your character(s). The final roster will then be announced with the next plotting post on 24th June. I reserve the right to modify any of the submitted characters as I see fit, to make sure they're consistent with the established mythology of the game.
Summary
Elites are the most powerful characters in their respective communities. They are faction leaders, and as such direct the overall strategy of their faction in the game. The initial list will be composed mostly of NPCs, but as the game progresses they will be gradually replaced by player characters.
So who are these NPCs? That's what you're about to decide in this post. You can make up characters that you feel will work best with what you want to do in your faction. Would you like a power-hungry leader who wants your faction to make a grab for as many territories as possible? Great, go for it. Or would you prefer a character who takes a more laissez faire approach, giving your characters the freedom to live as they choose? It's up to you.
Please note: these NPCs are not designed to be played. This is about world building and establishing the status quo of the game. Why make up NPCs if they won't be played? Because it gives you the players the chance to decide what sort of character you want to lead your character's people. The personalities and beliefs of the NPCs will influence the overall direction of the game. It also gives you a target to
Choose your Leaders
All right, let's make up some big-hitting NPCs. There are a few guidelines to follow, namely that the characters you submit should 1) be original characters; 2) match up with the game information about their factions; and 3) be consistent with the game information about their type. For example, it's basically mandatory that all faery monarchs are capricious bastards. That's just how they roll.
Here are some suggested roles to fill for each faction:
Circle Daybreak: Maiden (age under 30), Crone (age 60+).
Circle Midnight: None, it's quite plausible that all the high-ranking characters are dead, gone or in hiding. But if you'd like to suggest a character, let me know!
East End Pack: Derek, submit yourself!
Hillingdon Clan: None required, the clan are a motley crew who may or may not have a leader at this point. However, you could submit a Clan Leader if you feel that would be helpful for the faction as a whole.
Islington Nest: Duke or Duchess of London Central. That's the main one, but if you want you could also add the Marquess/Marchioness of the various boroughs under Islington control.
Night Council: None specifically, but other NPCs you submit could double up as Representatives. Only witches, vampires, meta humans and shapeshifters allowed.
Redbright Institute: Dean.
Seelie Court: Faery King and Faery Queen.
Unseelie Court: Faery King and Faery Queen.
To submit an NPC, fill in the form below:
I recommend that you get together with other players in your faction to discuss the NPC(s) you'd like to create. Feel free to use this post to discuss before you make your final submissions!
You have until 21st June 20:00 GMT+1 to submit your character(s). The final roster will then be announced with the next plotting post on 24th June. I reserve the right to modify any of the submitted characters as I see fit, to make sure they're consistent with the established mythology of the game.
UNSEELIE COURT: Queen Rhoswen
Age: 1500 someodd years old
Species: Fae
Faction(s) and roles: Unseelie Court, Faery Queen
Supports: Unseelie Court and to a much lesser degree the Seelie Court. Has connections to someone on the Night Council. She had some old ties to the earlier version of Circle Midnight but she has let it lapse.
Neutral: She doesn't care much about the Packs, and has no interest in the Hililngdon clan aside from perhaps hiring them occasionally incognito or through proxy. Also if someone is pretty enough she'll show specific interest in that clan member.
Against: Islington Nest. There was an incident. Sometimes Vampires are just rude. Also she used to have a lover in the Nest. Some say he is well preserved deep inside a glacier somewhere where she can admire and gloat.
Goals: Rhoswen is playful but as temperamental as a child. She can be fickle and flirty in court functions sometimes and others disappear after a brief appearance in a fit of pique, she has been somewhat depressed ever since the incident with her Vampire lover and has left a good deal of the formalities to the Winter King. Her goals are obviously firstly balance between the courts. She doesn't care at all what is going on in the human world beyond toying with a meta human or witch here and there and isn't terribly concerned about ways closing.
Notes: She's actually quite vain, moreso that most faeries. In fact it is quite possibly why her vampire ex-lover is buried in ice. He fell in love with someone else. Which let's just say was completely unacceptable.
Rhoswen likes to collect pretty things. That includes people and animals. She doesn't kill them but does have a bad habit of enslaving them. She uses crystal collars that make the wearer to do her bidding. Three favors and you are hers.
Mug shot: Queen Rhoswen